24 research outputs found

    Contact processes on random graphs with power law degree distributions have critical value 0

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    If we consider the contact process with infection rate λ\lambda on a random graph on nn vertices with power law degree distributions, mean field calculations suggest that the critical value λc\lambda_c of the infection rate is positive if the power α>3\alpha>3. Physicists seem to regard this as an established fact, since the result has recently been generalized to bipartite graphs by G\'{o}mez-Garde\~{n}es et al. [Proc. Natl. Acad. Sci. USA 105 (2008) 1399--1404]. Here, we show that the critical value λc\lambda_c is zero for any value of α>3\alpha>3, and the contact process starting from all vertices infected, with a probability tending to 1 as nn\to\infty, maintains a positive density of infected sites for time at least exp(n1δ)\exp(n^{1-\delta}) for any δ>0\delta>0. Using the last result, together with the contact process duality, we can establish the existence of a quasi-stationary distribution in which a randomly chosen vertex is occupied with probability ρ(λ)\rho(\lambda). It is expected that ρ(λ)Cλβ\rho(\lambda)\sim C\lambda^{\beta} as λ0\lambda \to0. Here we show that α1β2α3\alpha-1\le\beta\le2\alpha-3, and so β>2\beta>2 for α>3\alpha>3. Thus even though the graph is locally tree-like, β\beta does not take the mean field critical value β=1\beta=1.Comment: Published in at http://dx.doi.org/10.1214/09-AOP471 the Annals of Probability (http://www.imstat.org/aop/) by the Institute of Mathematical Statistics (http://www.imstat.org

    Asymptotic behavior of Aldous' gossip process

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    Aldous [(2007) Preprint] defined a gossip process in which space is a discrete N×NN\times N torus, and the state of the process at time tt is the set of individuals who know the information. Information spreads from a site to its nearest neighbors at rate 1/4 each and at rate NαN^{-\alpha} to a site chosen at random from the torus. We will be interested in the case in which α<3\alpha<3, where the long range transmission significantly accelerates the time at which everyone knows the information. We prove three results that precisely describe the spread of information in a slightly simplified model on the real torus. The time until everyone knows the information is asymptotically T=(22α/3)Nα/3logNT=(2-2\alpha/3)N^{\alpha/3}\log N. If ρs\rho_s is the fraction of the population who know the information at time ss and ε\varepsilon is small then, for large NN, the time until ρs\rho_s reaches ε\varepsilon is T(ε)T+Nα/3log(3ε/M)T(\varepsilon)\approx T+N^{\alpha/3}\log (3\varepsilon /M), where MM is a random variable determined by the early spread of the information. The value of ρs\rho_s at time s=T(1/3)+tNα/3s=T(1/3)+tN^{\alpha/3} is almost a deterministic function h(t)h(t) which satisfies an odd looking integro-differential equation. The last result confirms a heuristic calculation of Aldous.Comment: Published in at http://dx.doi.org/10.1214/10-AAP750 the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org

    Jigsaw percolation: What social networks can collaboratively solve a puzzle?

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    We introduce a new kind of percolation on finite graphs called jigsaw percolation. This model attempts to capture networks of people who innovate by merging ideas and who solve problems by piecing together solutions. Each person in a social network has a unique piece of a jigsaw puzzle. Acquainted people with compatible puzzle pieces merge their puzzle pieces. More generally, groups of people with merged puzzle pieces merge if the groups know one another and have a pair of compatible puzzle pieces. The social network solves the puzzle if it eventually merges all the puzzle pieces. For an Erd\H{o}s-R\'{e}nyi social network with nn vertices and edge probability pnp_n, we define the critical value pc(n)p_c(n) for a connected puzzle graph to be the pnp_n for which the chance of solving the puzzle equals 1/21/2. We prove that for the nn-cycle (ring) puzzle, pc(n)=Θ(1/logn)p_c(n)=\Theta(1/\log n), and for an arbitrary connected puzzle graph with bounded maximum degree, pc(n)=O(1/logn)p_c(n)=O(1/\log n) and ω(1/nb)\omega(1/n^b) for any b>0b>0. Surprisingly, with probability tending to 1 as the network size increases to infinity, social networks with a power-law degree distribution cannot solve any bounded-degree puzzle. This model suggests a mechanism for recent empirical claims that innovation increases with social density, and it might begin to show what social networks stifle creativity and what networks collectively innovate.Comment: Published at http://dx.doi.org/10.1214/14-AAP1041 in the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org
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